25.04.4328
000 - General Works
Karya Ilmiah - Skripsi (S1) - Reference
Desain Interior
53 kali
<strong>Abstrak:</strong> Perkembangan industri <em>e-sports</em> di Indonesia menunjukkan tren yang pesat. Namun, fasilitas yang mendukung kegiatan <em>e-sports</em> masih tergolong minim, khususnya di Kota Bandung. Perancangan Point Arena E-Sports Gaming and Training Center ini bertujuan untuk menyediakan fasilitas yang mendukung aktivitas bermain dan pelatihan <em>e-sports</em> secara optimal, dengan memperhatikan aspek fungsional, ergonomis, dan kenyamanan visual. Metode perancangan dilakukan melalui studi literatur, analisis kebutuhan pengguna, studi banding, serta pendekatan desain berbasis konsep ruang yang fleksibel dan adaptif. Beberapa elemen desain meliputi tata letak yang efisien, penggunaan furnitur ergonomis dan <em>adjustable</em>, pengaturan <em>indirect lighting</em> dengan sistem otomatis, penerapan sistem penghawaan pintar, serta penerapan material untuk aspek privasi dan akustik. Perancangan ini diharapkan mampu menciptakan ruang yang mendukung performa pemain, memperkuat identitas <em>e-sports </em>secara visual dan fungsional, serta memberikan pengalaman ruang yang nyaman bagi pengguna.<br /> <br /> <strong>Kata kunci:</strong> <em>e-sports</em>, pusat permainan, desain interior, ergonomi, Kota Bandung<br /> <br /> <strong><em>Abstract:</em></strong> <em>The development of the e-sports industry in Indonesia is showing rapid growth. However, the facilities supporting e-sports activities are still relatively limited, especially in the city of Bandung. The design of the Point Arena E-Sports Gaming and Training Center aims to provide facilities that optimally support e-sports playing and training activities, taking into account functional, ergonomic, and visual comfort aspects. The design method was carried out through literature study, user needs analysis, benchmarking, and a design approach based on flexible and adaptive space concepts. Some design elements include an efficient layout, the use of ergonomic and adjustable furniture, indirect lighting arrangement with an automatic system, the implementation of a smart ventilation system, and the use of materials for privacy and acoustic aspects. This design is expected to create a space that supports player performance, strengthens the visual and functional identity of e-sports, and provides a comfortable spatial experience for users.</em><br /> <br /> <strong><em>Keywords:</em></strong> <em>e-sports, training center, interior design, ergonomics, Bandung City</em>
Tersedia 1 dari total 1 Koleksi
| Nama | NYAYU AZALIA SYAHLA ASHIFA |
| Jenis | Perorangan |
| Penyunting | Akhmadi, Irwana Zulfia Budiono |
| Penerjemah |
| Nama | Universitas Telkom, S1 Desain Interior |
| Kota | Bandung |
| Tahun | 2025 |
| Harga sewa | IDR 0,00 |
| Denda harian | IDR 0,00 |
| Jenis | Non-Sirkulasi |