Analysis of Ragnarok Online phenomenon a case study of culture involvement and its role in service marketing on Raganarok massive Multi-player online role playing game in Indonesia

Koleksi

Analysis of Ragnarok Online phenomenon a case study of culture involvement and its role in service marketing on Raganarok massive Multi-player online role playing game in Indonesia
T.611 - Alvanov Zpalanzani
T.611
Tersedia
30 September 2005

Informasi Koleksi

79
Beli
PA MM
0
Karya Ilmiah - Thesis (S2) - Reference
Tel-U Kampus Geger Kalong